IServerListener :: OnServerStatusChanged

01 This function will be called as callback from the server when it changed its listening status.
02

[C++] virtual void OnServerStatusChanged(Server *pServer, bool listening) = 0;
[C#] void OnServerStatusChanged(Server server, bool listening);

03 Parameters:
  • pServer / server: The server calling this function.
  • listening: Specifying the listening status.
04 This callback is on behalf of the SemysServerStatusChangedProt() callback.
05 Global Lock: Required
Reference: net::semys
Implementation: Semys Architecture
See Also: Arch Transporter Sub-System, IServerListener, SemysServerStatusChangedProt()

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